Loudwater

Loudwater

Monday, 27 January 2014

Session 59 RL17 - 31/6/1480 Die Zirithian Die



Theme music for the session - "Two Steps from Hell" - link courtesy of Tim (Quinn).







Lirael's account:
“It’s a horde coming at us!” shouted Paelias from his high vantage point. He set a few arrows flying, not stopping to even see if they hit, and scrambled down the wall.

There was a brief moment as everyone looked first at each other and then at the black portal leading into the pyramid. Did they have a choice? It seemed not. With one accord, they all began running towards the shimmering inky darkness, slathering on the foul smelling slime the hag had given them at the same time. What lay on the other side? Lirael motioned to Pealias, and the two of them dragged Jorah’s lifeless body along with them. He would have no need of the salve.

The darkness was absolute and all-consuming. They were falling and not falling at the same time. Lirael heard an oily voice inside her head. “You yet have some strength left…but will you keep it for yourself or give it freely for your friends?” She wasn’t sure she could trust the voice or even what it meant exactly, but she thought of Pealias, bloodied but resolute and Jareth, steadfastly ignoring the many wounds he had earned. “Take what you must,” she said, “and may they be saved if it is in my power.” She felt a sharp wrench of pain, a deep horrible twist inside, and then a blinding flash and the ground beneath her feet.

She stumbled, bumping Jorah – Jorah! He stood, blinking as she did against the gauzy grayness of the featureless Abyss. Jorah, but still with the cloak of death about him. He saw her looking and shrugged, as if to say it is what it is. She gave his shoulder a gentle squeeze and looked around. Everyone was looking around uneasily, waiting.

“Only the dead may continue,” said a voice. “And I smell the stink of life on some of you yet.” They turned as one to see a tall dark figure pointing a bony finger at them. “If you would go on, you must prove yourselves.”

Quinn stepped forward, her words spilling around the man – was it a man or a thing? – until the sheer force of her personality seemed to convince him. Then Jorah looked the creature in the eye, raised his palm in the air, and stuck an arrow through it. “You may pass,” the Keeper said, nodding his approval.

Pealias stepped forward, thinking to prove himself the same way, but fool the Keeper with his fast hands. But the trick went wrong in his already weakened state, and he could not keep himself from flinching as the arrowhead bit into his hand.

“You lie,” said the Keeper. They all saw as Pealias’ name appeared within the book the Keeper carried. “And Orcus has taken note.” The Moon Elf paled even more than normal and stepped back.

Lirael stepped right up to the creature, hoping to distract it. She stuck her hand up to its face. “Smell of my dead flesh,” she said in what she hoped was a suitably dull tone, “and let me pass.” He let her go on. The bluff had worked. In turn, the rest of them submitted themselves for inspection and passed, Dunstan suffering a smashed finger in stoic silence, Arya covering the flow of blood with magehand, and Jareth’s legendary endurance proving itself once again.

What would be next?

Orcus. The Demon God himself, standing in front of them on his powerful goat legs, his bloated body slick but as wrinkled as a maggot. He flapped his great wings and the smell of death surrounded them. He carried a skull-tipped rod, the hollow eyes seeming to stare through them. They each heard his voice in their heads and each answered him in turn, not knowing what the others were thinking.

When it came her turn, Lirael readily agreed that she would kill Zirithian. It was no lie. She could tell Orcus did not trust her completely, but he could tell that she was not lying. She would do everything she could to kill Zirithian. “And pledge to bring the sword Nightbringer to me,” continued Orcus.

“You shall see the sword again,” she thought to him. And so he would – hopefully as it embedded itself in his eye.

Then it was time. Lirael stepped closer to Jorah but then suddenly they were elsewhere, stumbling into each other at the sudden transition. Jorah slumped to the ground, completely lifeless once more.

They were in the hall of the Rotted Throne, the smell of blood thick in the air. Multi-colored lights glowed from the room ahead of them and thick stone paved the hallways around them. Was that a low, evil chuckle?

“Show yourself, Zirithian!”

Instead, they heard the shuffling of many feet ahead and to the right down a dark hall. And ahead of them, the tall menacing figures of some Boneclaws in the throne room, visible around the side of a large statue.

“Coward!” Bellowed Jareth. “We named you a coward before, Zirithian, and now you hide behind the skirts of your minions!”

Some ghouls crept out of a room to the right. And there was a crackle and a hiss of flame somewhere to the left.

They went forward as a group, Jareth leading the way into the throne room.

“Is this how you would prove yourself exarch?” sneered Lirael. “We have been weakened in battle and you cower behind your allies. Come out, Zirithian, and fight!”

The Drow finally appeared, followed by Lord Dust. He laughed at them from across the room. “I am here,” he crowed. “And you, as promised, shall fall and bring me to my glory!”

Lirael muttered a prayer to Meliekki and drew an arrow from her quiver. She had a shot at him and knew she had to take it now. She had never tried this tricky shot before and the last few times she had tried any attack of great skill she had failed. She could not fail this time. “For Jorah,” she whispered as she loosed the first of three arrows. Amazingly, they all found their mark, embedding themselves into Zirithian’s dark flesh. No one was more surprised than he—and Lirael.

Dunstan, in the back, moved to engage a group of ghouls, placing himself between them and Arya. The wizard in turn cast a spell weaving a cage of lightning, immediately immolating some vampire spawn that had come at them from the dark hall. Pealias sidestepped an attack and weaved his way to a better position.

Quinn sent a viscious attack Zirithian’s way and then all stilled as Jareth began a charge towards the Drow. He tried to squeak past the towering Boneclaws but they were not fooled. The first merely wounded him, but the second took him down with a clatter and he slid across the floor. The gem in the eye of the dragon statue gleamed for a moment.

Zirithian summoned the Winds of Deadhold against Lirael but could not sway her as she stared in horror at Jareth’s still form. He tried again, this time ensnaring Quinn and dragging her to him in the room with the pit. He turned himself into a swirling mass of bats and hovered above the pit, laughing coldly as Quinn struggled, her feet stuck to the spot.

The ghouls and Boneclaws and spawn attacked, some falling, some failing to hit, others successfully drawing blood. Then Pealias fell and the dark eye of the dragon gleamed again.

When Quinn found enough strength to fight, she struck back at Zirithian, surprising him for the last time. The cloud of bats exploded or imploded, it was hard to tell which, and Zirithian was no more. The sword Nightbringer fell into the pit and the very walls shook and rumbled.

The hand of Orcus rose out of the pit on one side and his eye on the other. They all felt his voice echoing inside them as he demanded, “Give me the sword!”

Quinn splashed into the pool and grasped the sword. She turned to Orcus’ hand and held out the sword, then shouted triumphantly, “The Dark Lady says hello!” and cast the blade directly into his eye instead. There was a howl of anger and the walls began to crumble.

Lord Dust cried out, “Flee, you fools!” and ran. But the rest of them stayed where they were, staring openmouthed at the sudden appearance of two goddesses in the throne room, their beauty in stark contrast to their surroundings.

The final battle:
Zirithian - Level 17 Elite (compare Al'Ahz'Ahmin the Rakshasa Level 19 Elite)
Lord Dust, Lich Keeper of Midnight Ziggurat - Level 18
4 Abyssal Ghoul Devourers - Level 18
2 Boneclaw Impalers - Level 17
12 Vampire Spawn Bloodstalkers - Level 14 Minion
Immolith - Level 15

XP
Al'Ahz'Ahmin escapes: 0
Stopping Donald the Slaughter Wight: 2,000  
Escaping Hordethrone (instead of doing a '300'): 8,000
Through the Gate of Shadows, the Three Challenges 10,000
Defeating Zirithian 20,600
Total: 40600/6=6766
6766+80822=87588
+412 session account XP=88000
Need 83,000 for 17th level
LEVEL 17 REACHED
Need 99,000 for 18th level

 Time is 4.10am 31/6/1480 DR
Can extended rest 2pm

Postscript: GM: Dust and rubble fall from the ceiling as the Rotted Throne begins to collapse. Lord Dust and the other undead are fleeing for the exit. Shar and Selune beckon you, and you hurry into the swirling black vortex, those in better shape helping Jareth and Pealias along. As the portal begins to close, looking back you see the large feline form of the Rakshasa Tyrant Al'Ahz'Amin emerge from a side chamber, arms loaded with piles of Hordethrone's treasures, a golden crown cocked at a jaunty angle on his head. He sees you and gives you a wave and cheery grin. Then the portal closes, and again you fall Into Darkness...

Saturday, 25 January 2014

The Life We Lose We Start Again...

In honour of a potentially terminal session this Monday, a cool video linked by Nick (Jareth):

So much suffering and pain,

The life we lose we start again.

Nothing changes, nothing learned,
An endless cycle of return.

Monday, 13 January 2014

Session 58 31/6/1480 Fall of Jorah

A couple Devas of Amaunator pop in from Mars. Sent by Legatus Adama from the Celestial Temple, the Paladin Shawna Carter and the Avenger Nakstrani are hunting for the renegade Rakshasa Tyrant Al'ahz'amin ...






Current Location: Pyramid outer works, 4am 31/6/1480 DR
Can extended rest 2pm

Enemies List - XP
Skeletal Titan: Level 21 Elite Brute - 6400
Lord Carrion, Death Knight: Level 17 Elite Soldier - 3200
Al'ahz'amin, Rakshasa Tyrant: Level 19 Elite Controller (still up) - 4800/2 = 2400
Baaldran the Flayer, Oni Demon: Level 18 Elite Controller - 4000
2 Slaughter Wights: Level 18 Brute (fled) - 4000/2 = 2000
Total: 18000/8.5 x1.5 = 3176
XP 3176 +77,646= 80822
Need 83,000 for 17th level

Position at end of session:


Monday, 9 December 2013

Session 57: Morning in Hordethrone 30-31/6/1480 DR (Shieldmeet)

30/6/80
7.30pm-8pm:Cleared Hordethrone guard post, searched area.
8pm-2am (dawn) 31/6/1480: Extended Rest
2.15am: Talk with Baaldran the Flayer, Oni, sends Donald the Wight with party.
2.30am-3.30am-3: Deal with Gyldra the Death Hag, purchase information.
A blue vortex is forming in the ruins nearby...







XP each:
Guard Post: 2 Bodaks, 2 Wraiths, 2 Ghoul Minions: 8200/6.5=1261
Dealing with Baaldran: 400
Deal with Gyldra: 800
Total: 2461+75,185=77,646
Need 83,000 for 17th level

Current Location: Gyldra's shop 3.30am 31/6/1480 DR
Can extended rest 2pm
Started day Healing Surges 4 below maximum (Lirael 2 below maximum)

Monday, 25 November 2013

Session 56: Wastes of Deadhold 30/6/1480 DR


Deadhold Zombies Burst Out of the Ground & Mob Lirael
XP each:
Talking with the Keeper of Deadhold: 800
Defeating Starrval & 30 Deadhold zombies: 1833
Traversing the Deadhold Wastes: 1600
Getting past the gate guards of the Rotted Throne: 800
Total: 5033+70,152=75,185
Need 83,000 for 17th level

Current Location: On top of Rotted Throne guard fort.Current time: 7.30pm 30/6/80
Can extended rest.
Started day Healing Surges 4 below maximum (Lirael 1 below maximum)























Tuesday, 12 November 2013

Campaign Plans/Description

I thought I'd do a meta-note on this campaign especially for blog readers who aren't players in this campaign.
The Loudwater Campaign is a 4e Dungeons & Dragons Forgotten Realms campaign centred around the town of Loudwater and the Gray Vale. The campaign started in April 2011 at level 1. It is intended to go level 1 to level 30 over roughly 5.5 years, April 2011 to around August/September 2016. We play fortnightly at the London D&D Meetup. There is a single party XP tally for all PCs, the group tends to level up about every 2 months, or 4-5 sessions, each of ca 3 hours, so about 12-15 hours of play. This is roughly 6 encounters, but can be as little as 4 major encounters. Progression has thus been about 6 levels per year, and is expected to be roughly 6 levels/year:

April 2011: level 1 - start (irregular)
January 2012: level 4 - session 11
January 2013: level 10 - session 33
January 2014: level 16 - session 58
January 2015: level 22 (no session Jan 2015, session 80 Feb 2015)
January 2016: level 27?
July 2016: level 30?

Monday, 11 November 2013

Session 55 RL16 - 30/6/1480 The Web Between the Worlds






Web Battle:
2 bodak reavers - 4000
4 abyssal ghouls - 5600
Starrval, Cambion hellfire magus - 2000
2 banshees - 1400
Total 13000/7=1857 each
Level 17 Minor Quest - Reach Deadhold: 400 each
Total:   2257+67,895= 70,152
Need 69,000 for 16th level
LEVEL 16 REACHED
Need 83,000 for 17th level

Current time: 8.30am 30/6/80
Can next rest again 7pm-1am 31/6/80
Started day Healing Surges 4 below maximum (Lirael 1 below maximum)

Tuesday, 29 October 2013

Session 54 29-30/6/1480 Lareen

29/61480
12.30pm-1.30pm: In the Drow Barracks, the PCs spend a long time debating what to do next, and whether to kill Matron Mother Urlvrain, visit the drow wizard Jhaelant, attack the Death Cyst portal, etc. Eventually they decide to return to the Drow Temple and rest, so that Pealias can recover from his exertions. Matron Urlvrain offers to send her assassin Maarth to aid Quinn & co.
30/6/96
12.30am: Most of the party has just fallen asleep, when they are roused by a commotion as vulture demons and horde ghouls break into the Temple from the direction of the Templar Chapel. The attack is quickly repulsed, with the ghouls retreating, but at the cost of Urlvrain's runescribed Eidolon. The Templar Chapel has been overrun, the Templars dead - Maarth is missing, presumed dead.
7am: Party complete their interrupted rest, rise and breakfast, then head over to Lareen's villa, reaching it without incident. Inside they cut through drow vampire spawn minions and find Zirithian's lover Lareen, a pool of blood, and a glowing red Portal to Deadhold, Jareth is dominated by the vampire Lareen and drained by her wraiths, but overcomes the domination and cuts down Lareen before she can flee through the portal, though her wailing ghosts do escape back to Deadhold.
8am: A search of the villa uncovers a nice ruby-encrusted chalice in the pleasure den, worth ca 750gp.

XP:
Temple Battle: 320 XP each
Lareen's Villa: 6500/5=1,300 each
Level 14 minor quest: locate Deadhold Portal - 200 XP each
Total: 1,820+66,075=67,895
Need 69,000 for 16th level

Current time: 8am 30/6/80
Can next rest again 7pm-1am 31/6/80
Started day Healing Surges 4 below maximum (Lirael 1 below maximum)





Monday, 14 October 2013

Session 53 29/6/1480 Epic Schmepic

The PCs and their drow allies wipe out a demonic attack on the drow military barracks, defeating two Epic Tier toad demons, 11 carnage demons, 24 ghouls, and 6 mezzodemon sycophants!







XP:17,750/8=2218x1.5=3,328 each +62,747= 66,075
Need 69,000 for 16th level

Current time: 12.30pm 29/6/80
Can next rest again 11pm-5am 29/6/80
Started day Healing Surges 3 below maximum (Lirael 1 below maximum)

Tuesday, 1 October 2013

Session 52 28-29/6/1480 DR Havoc Goristro, I Dream of Deadhold

Quinn:
Quinn's eye fluttered open. It took some time for the fog to clear and for her head to catch up with the rest of her. She was lying in a comfortable bed covered in black silk sheets (they are Drow after all!).

Slowly the events of the last few days came back to her. The trek through the Underdark, fighting the Fire Giants, meeting the Drow and entering the city.... the feeling of the Ghouls teeth biting into her over and over again. Shuddering she flexes her neck and shoulders. Still a little stiff but at least everything was still attached, and thanks to the treatment of the Drow priestesses not a scar in sight. 

Rising from the bed she found her head pounding with a dull ache behind her eyes. Groaning as the dreams of the night swam to the front of her thoughts. Endless horrifying shapes and sounds and two huge dark shapeless figures who seemed to be fighting over something.... her? Lastly the sight of a tall female glad in darkness and death reaching out a hand towards her.

Squeezing her eyes shut and banishing the thoughts to the back of her mind. Surely just a by product of the Death Cyst being so close.

Rising from the bed she smiles as she realizes her clothes are nowhere to be found and she is completely naked. One of the Drow priestesses enters the small room, drawn by the sounds of movement. Quinn remembers this one being particularly attentive. Smiling wickedly at the ebony skinned elf Quinn begins to saunter forward.

'Excuse me.... do you have a moment? There is something I could use your help with.'

(Fade out)


28/6/1480 DR
11pm: Leaving the Red Wizard embassy, party are joined by Quinn, while Lirael, Arya, Rylgoth and Myuni return to the drow fane to rest.
11.15pm: Party skirt north past the Commercial district and the broad tunnel that leads down towards the Rothe fields, approaching the nobles' district on the west side of town. Encounter a huge Goristro demon guarding a nobles' villa; attack and defeat it and its horde ghoul allies. The villa seems a major source of arcane energies. Party climbs up to the Templar Chapel linked to the great fane by a high bridge, but the templars refuse to help and tell them to go away. Party take the bridge up to the Fane to rest. Quinn gets intimate with Matron Urlvrain.
29/6/1480
While resting some time after midnight, mist rolls in and Quinn Jareth Pealias Dunstan and Sir Jorah reappear in the Deadhold, where a drow vampire introduces himself as Zirithian, commander of the undead hordes. They realise it's a dream. Zirithian urges them to destroy Ulrvrain, who he says is planning to betray them. After awakening the party confer and decide to seek out Zaknoril, the commander of Phaervorul's soldiery.
11.15am: Party leaves the Fane and heads through the drow city, packs of ghouls avoiding them, down to the military barracks, which shows signs of a recent attack - heaps of dead ghouls and Lolthbound goblins. The doors have been breached, but there are still half a dozen drow warriors inside, including Zaknoril. Zaknoril blames Urlvrain for the fall of the city.
11.30am: Jareth and Quinn discuss a plan to assassinate Urlvrain. Then a drow sentry on the roof calls out that Mezzodemons are mustering the undead forces for another attack on the barracks. The party prepare to defend the barracks...
To 11.45am.










XP
Havoc Goristro - 5,000
12 horde ghouls (1 fled) - 2,400
Total 7,400/5=1480 each
Roleplay, dream etc: +960 XP each
2,440+60,307=62,747
Need 69,000 for 16th level

Current time: 11.45am 29/6/80
Can next rest again 11pm-5am 29/6/80
Healing Surges 3 below maximum (Lirael 1 below maximum)

Tuesday, 17 September 2013

Session 51 28/6/1480 - Ulrvrain & Myuni

9.15pm Meet the Drow in the Spider Temple, negotiate their way in and speak with Matron Ulrvrain.  Ulrvrain wants them to go kill the drow wizard Jhaelant. Mentions that Myuni arrived just before the Cyst breached.
9.45pm Quinn does a Sending to Myuni, he is stuck in the old Red Wizard embassy and asks for help.
10pm Pealias sees dragonborn looters in the north-east commercial district, sends them an arrow message.
10.15pm Group leaves Fane of Lolth.
10.20pm Reach Red Wizard embassy, defeat drow-wights, meet with 'Lord' Myuni. Myuni suggests that Jhaelant is not the source of the incursion, and suggests an Orcus-worshipping drow vampire lord, Zirithian, said to be native to Phaervorul, is a likely suspect given Orcus' recent alliance with Thay.
10.50pm Rest and get ready to leave the embassy to check out the west side of the city.



Last extended rest ended 5pm 28/6. Can extended rest again from 5am-11am 29/6.

Matron Urlvrain, ruler of Phaervorul
XP
Entering Drow Temple, Dealing with Ulrvrain: 500 each
Battle with Drow Wights (EL 13)
Battle Wight Commander: 800
4 Drow Battle Wights: 2800
Cave Widow Spider: 1000
Total: 4600/6x1.5= 1150 each
Rescuing Myuni: 200 each
Total: 1850+58,457=60,307
Need 69,000 for 16th level

 

Tuesday, 10 September 2013

Session 50: Reach Level 15 - And a Vrock Fell On Them 28/6/1480






XP:
8.30pm - Dunstan & Pealias meet the Mindflayers -  200 XP each
8.45pm - Crossing the Great Bridge, passing the Demonweb Terror spider - 250 XP each
9.00pm - Battle in Commoners' District:
Combat XP - 12 horde ghouls, ghoul eyebiter, 2 Vrock demons, Abyssal Breach, Balthrad the Abyssal Ghoul - 8,900x1.5= 13350/7.5=1780
Total XP: 2,230+56,227=58,457
Need 57,000 for 15th level 
LEVEL 15 REACHED
Need 69,000 for 16th level

Monday, 19 August 2013

Fiercehorn, Dusk Unicorn of Mielikki, area of the Unicorn Run river


Fiercehorn, Dusk Unicorn
Level 12 Elite Controller (Leader)
Large fey magical beast
XP 1,400
HP 118; Bloodied 59
AC 28; Fortitude 28; Reflex 26; Will 28
Speed 9
Saving Throws +2; Action Points 1
Initiative +8
Perception +12
Low-Light Vision
Standard Actions
m Hooves • At-Will
Attack: +17 vs. AC
Hit: 2d8 + 11 damage.
M Piercing Charge • At-Will
Attack: The dusk unicorn makes a charge attack; +18 vs. AC
Hit: 4d8 + 12 damage, and the target is pushed 1 square and knocked prone.
A Fey Wisp • At-Will
Attack: Area burst 5 within 10; +18 vs. Will
Hit: Dancing lights appear in the origin square, and the target is pulled 3 squares toward the origin square.
C Twilight Teleport (teleportation) • Encounter
Effect: Close burst 5; affects self & willing allies only; the targets are teleported 5 squares, appearing in a safe, unoccupied space in the dusk unicorn’s line of sight.
Move Actions
Fey Step (teleportation) • Encounter
Effect: The dusk unicorn can teleport 5 squares.
Minor Actions
M Horn Touch (healing) • Encounter
Effect: An adjacent ally can spend a healing surge and make a saving throw against one effect that a save can end, or that otherwise lasts for less than the entire Encounter.
Str 20 (+11)
Dex 14 (+8)
Wis 13 (+7)
Con 14 (+8)
Int 17 (+9)
Cha 20 (+11)
Alignment Good     Languages Understands Elven (doesn't talk)





Monster found in Monster Manual 1 and Compendium