THE MIDNIGHT TREE - PART TWO
Arian had barely registered the kenku behind the door when Xarius loosed a firebolt, singing a few of the creature’s feathers. But the next few moments passed in a blur – the ravenfolk’s runespear thrust out in two quick attacks and Torgin fell in a bloody, hairy heap in front of the door. Then, with a mocking CRAW, the jailor slammed the door in their stunned faces.
“No!” cried Eamon. “Have the gods no mercy?”
“Shall we run for Starkfeather again?” asked Greeba in the sudden quiet, punctuated only by a gurgle from Torgin. But an enraged Thibault attempted in vain to shove the door open. Eamon, his eyes slightly teary, kicked at the door, but was unable to budge it even in his grief at Torgin’s death.
They all took a turn at it, but the door held, the kenku periodically mocking them behind it.
Thibault took a deep breath. They had to try something else. They were getting nowhere. “Jailor! you are surrounded and trapped here. We will come in and kill you if you don't comply. If you do, we'll spare your life, won’t torture you and give you money instead for saving our time. What say you?” But his voice squeaked at the last and the kenku merely laughed at them from behind the door. Caw caw caw.
They renewed their efforts – kicking the door, flinging firebolts at it. Arian held a spell ready for as soon as it opened, her fingers twitching with the effort to hold it back. And finally – FINALLY – the door cracked open. The kenku immediately stabbed through with his spear, but three spells fell upon him at the same time. His feathers charred under the rain of spells, but he still stood. He pushed his way out to jab his spear at Wisteria, as her spell had hit him the hardest, but Thibault’s flail caught him as he passed by and he missed the cleric.
Frustrated, the creature did something, Arian wasn’t sure what, but she had the sense of being beat around the head with ghostly feathers. They stung her eyes until she couldn’t see more than a bit of light. Beside her, she heard Eamon cry out. “Hast god forsaken me? For I have lost Torgin and now my sight!”
Arian grasped her staff. “Anyone,” she cried out, “tell me which o’clock he is!”
“Eleven, on the hour!” answered Wisteria.
Arian struck out with her staff, hoping to connect with the kenku, but hit only air. Meanwhile, Gorlock cast something with a whoosh and it hit it’s mark. The kenku cried out, but now his caw was not nearly so mocking.
Xarius flung magic missiles at the jailor, hitting him with every one.
“You die for that!” cawed the kenku, and stabbed at the sorcerer with his runespear, but the fight had taken its toll on him and he only caught the edge of Xarius’ robe.
“No, let me send you on your way,” said Wisteria. “Do you hear the bells tolling for you?” The sound of a dolorous bell rang out, but the kenku shook off the spell, feathers flying.
“My God has not abandoned me! My sight has been returned by no other than my god himself!” Eamon cried out. “And may god have mercy on you, because I won’t!” The monk struck out with furious anger and the kenku collapsed with one final desperate “CAAWWWW!”
Arian could hear footsteps in the tree above them. They all could. They had to get out. If just one kenku had held them off this long and killed one of them, what would happen when more came?
“Let’s get the prisoner!” said Greeba, pointing at the keys that hung on the wall. Thibault grabbed them and began trying doors.
“We must get Torgin to Starkfeather!” cried Eamon. “Now!”
Greeba, seeing that Thibault had the keys, nodded at Eamon. She grabbed Torgin’s bloody body and ran alongside Eamon down the way they had come.
“Noble man, where are you? Which door? Talk if you want to be saved!” Thibault tried to keep his voice down, but he was growing desperate as the noises above them seemed closer now.
“Here, sir!” came a voice. Finally! Thibault rushed to that door and got it open to find a man sitting in a pit full of viscous sap. The sight made him pause but a moment, then he pulled out a rope and flung an end to the man. The nobleman grabbed hold and Thibault hauled him out. He came loose with a pop.
“Chadwick Veter's the name...the Duke sent you?” The man seemed remarkably calm, considering the state of him.
“Thibault, hurry!” called Arian. She had readied a spell but she had no confidence to hold off a pack of ravenfolk on her own.
Thibault pushed the nobleman ahead of him. “I'll explain later, Chadwick! Let's go!” They all ran.
Outside, Eamon and Greeba had found Starkfeather. The old woman had not hobbled far. By the time the others joined them, she had already revived Torgin, though she seemed a bit sore at having had to use up the last of her store of diamonds to do so.
“Took me years to scrape together those diamonds...” she groused.
“We will come back to clear this nest of evil, and pay you back, Wise Raven!” said Greeba.
“I was murderered most fowl,” muttered Torgin in his beard, patting his pockets like he was looking for a lost bacon sarnie.
Arian looked at him with disbelief. How did he keep his sense of humour when he sat there covered in blood and gore? She shook her head. She would never understand dwarves. She turned, wanting to see if Wisteria had noticed, but saw that the cleric was not there. Oh no!
“Wisteria!”
Inside the tree, Wisteria had paused when her cloak caught on something. A kenku, ahead of the rest, stabbed at her with his spear, but Wisteria merely grinned at him and ran all the faster. She burst out of the tree and caught up to the others and they all ran, ran as fast as they could go, leaving the kenku cawing in frustration behind them.
After a bit of discussion, they headed back to the Cumin Inn. Starkfeather came with them, sure that Kreeack would kill her if she stayed behind and was caught and equally interested in being repaid for her services.
In fact, as soon as Tyvin Hess offered the reward money, she laid claim to it. They could hardly argue, considering, though they tried. And they were too busy training to worry overmuch about the money; if they were going to go back and clean out The Midnight Tree, they needed to try some new tactics or new spells.
After a tenday of preparation, they were ready to go. They hoped.
Simon N. (GM):#21 Xarius your go :)
Gorlock (Tony):is the door open?
Torgin:Lets re-kindnap this rich fella and get outta here folks
Arian (Kimberly):Yep, sounds like a plan.
Thibault of Brandiar (Phil):... and we can come back later to do the cleanup of the rest!
Simon N. (GM):door is open you can see the Kenku
Greeba (Jelena):Oh yes, after a long rest
Dragonking1million :just read your account kimberly excellent work
Simon N. (GM):This room is lit by a glowing object held in a small
niche high on the back wall. A single chair sits against
a wall, and a ring of keys hangs from a hook near the
niche.
Max:I shall attack the jailor
Torgin:Torgin, that's me shushed the kookoo
Arian (Kimberly):Aw, thanks Bill.
Arian (Kimberly):Some day maybe you'll read some of my books ;-) You're officially old enough now.
wooooooooooooo
w
Torgin:Dwarf! Shield Stance!
yells Torgin as he drops into a fighting crouch behind his shield Simon N. (GM):hit, scorch his feathers
Thibault of Brandiar (Phil):Still good!
Torgin:Artillery fire at will!
Arian (Kimberly):A slight smell of chicken permeates the air Thibault of Brandiar (Phil):Thanks Xaruis!
Simon N. (GM):A ravenfolk warrior makes two runespear attacks, or two longbow attacks, or one ghost wings attack and one runespear attack. It can substitute one peck attack for any other attack. Simon N. (GM):pokes at Torgin
Simon N. (GM):rolling 1d12+1+1d4
=11
Simon N. (GM):2 hp left as the glowing spear thrusts through your mail
Eamon (Bill):"torgin nooooooo"
Simon N. (GM):2nd attack...
Gorlock (Tony):so familiar :)
Thibault of Brandiar (Phil):Deaj vu!
Simon N. (GM):rolling 2d12+2+2d4
=23
Arian (Kimberly):Are we stuck in the Matrix?
Gorlock (Tony):poor dwarf
Simon N. (GM):Torgin is thrust through & slain
Eamon (Bill):"Torgin nooooooooooooo"
Eamon (Bill):2"my dear torgin have the gods no mercy"
Greeba (Jelena):"Shall we run for Starkfeather again?
Simon N. (GM):object interaction -
CRAW & closes door.
Arian (Kimberly):OOC Starkfeather has one more revive, I think
Torgin:gurgle, blood spraying Gorlock (Tony):is he dead dead
Simon N. (GM):(he's dead dead
Arian (Kimberly):Or mostly dead?
1 minute in
Simon N. (GM):#15 Wisteria
Jelly:Thinking, hold on.........
I don't think I can use Spare the Dying?
Simon N. (GM):no, he took enough damage from the crit to be insta killed
Jelly:Ok then I'll ready an action to cast a spell at the Jailor once the door is opened again.
Torgin:(Simon loves keeping my pcs back from leveling so he can do that)
Simon N. (GM):what spell? You need to cast it to ready it
& use Concentration to hold it
Jelly:Toll the Dead (cantrip)
#15 Thibault
Thibault of Brandiar (Phil):I move towards the door and ready an action to open the door and storm inside the room.
Simon N. (GM):that's 2 actions
Thibault of Brandiar (Phil):OK, I'll wait until Wisteria is ready to shoot and I'll open the door.
Wisteria is ready so I do open the door. (no deadlocks)
Jelly:FOR DESCRIPTION ONLY
Toll the Dead
Necromancy Cantrip
Casting Time: 1 action
Range: 60 feet
Target: One creature you can see within range
Components: V, S
Duration: Instantaneous
You point at one creature you can see within range, and the sound of a dolorous bell fills the air around it for a moment. The target must succeed on a Wisdom saving throw or take 1d8 necrotic damage. If the target is missing any of its hit points, it instead takes 1d12 necrotic damage.
The spell’s damage increases by one die when you reach 5th level (2d8 or 2d12), 11th level (3d8 or 3d12), and 17th level (4d8 or 4d12).
SPELL SAVE DC: 12
Arian (Kimberly):Oooh very Garth Nix-ian spell. You're like an Abhorsen!
Simon N. (GM):He's leaning against it Thibault; roll Athletics
Gorlock (Tony):I hope you can see it]
Thibault of Brandiar (Phil):Athletics(+3)
Thibault of Brandiar
Simon N. (GM):tie - the door judders but remains closed.
that was your action
Thibault of Brandiar (Phil):Good! It gives us some time to go round and surprise him
What do you think guys?
Eamon (Bill):i try to kick open the door
Thibault of Brandiar (Phil):I hold the door here
Eamon (Bill):rolling 1d20 + 2
=12
door holds
Eamon (Bill):ill move out the way
Arian (Kimberly):I won't be any help with the door, I'm afraid.
Arian (Kimberly):I'll cast Shelleleagh
Gorlock (Tony):attack the door?
Arian (Kimberly):FOR DESCRIPTION ONLY
Shillelagh
Transmutation Cantrip
Casting Time: 1 bonus action
Range: Touch
Target: The wood of a club or quarterstaff you are holding
Components: V, S, M (Mistletoe, a shamrock leaf, and a club or quarterstaff)
Duration: 1 minute
The wood of a club or quarterstaff you are holding is imbued with nature’s power. For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon, and the weapon’s damage die becomes a d8. The weapon also becomes magical, if it isn’t already. The spell ends if you cast it again or if you let go of the weapon.
SPELL SAVE DC: 12
Shillelagh
Transmutation Cantrip
Casting Time: 1 bonus action
Range: Touch
Target: The wood of a club or quarterstaff you are holding
Components: V, S, M (Mistletoe, a shamrock leaf, and a club or quarterstaff)
Duration: 1 minute
The wood of a club or quarterstaff you are holding is imbued with nature’s power. For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon, and the weapon’s damage die becomes a d8. The weapon also becomes magical, if it isn’t already. The spell ends if you cast it again or if you let go of the weapon.
SPELL SAVE DC: 12
And move up. That's a bonus action, so I will also ready a spell
a cantrip, actually -- Infestation
for when the door opens and I can see an enemy
#Gorlock
Gorlock (Tony):Sacred Flame
Evocation Cantrip
Casting Time: 1 Action
Range: 60ft
Components: V, S, M
Flame-like radiance descends on a creature that you can see within range. The target must succeed on a Dexterity saving throw or take 1d8 radiant damage. The target gains no benefit from cover for this saving throw.
The spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8)
SPELL SAVE DC: 13
Simon N. (GM):on what/who?
Gorlock (Tony):ready sacred flame
Simon N. (GM):door is shut
ok
#Greeba
Greeba (Jelena):Warhammer on the door?
Is it that way?
Gorlock (Tony):yes please, lots of noise though
Greeba (Jelena):Warhammer (One-Handed) (+5)
Greeba (Jelena):and move away
Arian (Kimberly):Anyone with high charisma want to goad him into opening?
Torgin:gurgle..no its only 10 Arian (Kimberly):At the door?
Simon N. (GM):it shoots 3 missiles
i forgot about the door
can i do a different spell
Simon N. (GM):door takes 4 dmg!
Arian (Kimberly):ooc how much health does a door have?
Simon N. (GM):25 for a sturdy one like this. AC 15
#Wisteria still Readying?
Gorlock (Tony):break the door
Thibault of Brandiar (Phil):I am trying persuasion. "Jailor! you are surrounded and trapped here. We will come in and kill you if you don't comply. If you do, we'll spare your life, won;t torture you and give you money instead for saving our time. What say you?"
Simon N. (GM):DC 23 Intimidate pls
Thibault of Brandiar (Phil):Intimidation(+3)
Thibault of Brandiar
Gorlock (Tony):I love roll20
Thibault of Brandiar (Phil):Maybe I should have used my non little girl voice
Arian (Kimberly):Roll20 hates us
Gorlock (Tony):can Thibault come out and play
Simon N. (GM):You can shove the door too if you like
Thibault of Brandiar (Phil):OK
Athletics(+3)
Thibault of Brandiar
Thibault of Brandiar (Phil):I am progressing! 2
Gorlock (Tony):the keystone cops
Thibault of Brandiar (Phil):I get out of the way.
Simon N. (GM):"CAAAW!"
mocking tone Thibault of Brandiar (Phil):Alouette gentille alouette, alouette je te plumerai!
Eamon (Bill):i try once more to kick down the door
Eamon (Bill):i use my bionus action to punch the door
end turn
Arian (Kimberly):ugh. I stay readied
Arian (Kimberly):I am on my tiptoes
Greeba (Jelena):Warhammer (One-Handed) (+5)
Simon N. (GM):bounces off
Greeba (Jelena):step back, done
Gorlock (Tony):on the door
ofcourse
Simon N. (GM):Wisteria readied; Thibault
Thibault of Brandiar (Phil):I attack the door with my flail
Flail: damage
Thibault of Brandiar
Simon N. (GM):bounces off
Gorlock (Tony):one punch man
Eamon (Bill):i spend 1 ki to use dodge action
then attack the door
Eamon (Bill):well waste of ki
Simon N. (GM):#Arian ready #Gorlock ready
#Greeba
Arian (Kimberly):Hey, if I cast frostbite on the door
would that help weaken it for whoever attacks it next?
Greeba (Jelena):No-one has a screwdriver for the hinges?
Simon N. (GM):it opens away from you
Greeba (Jelena):Warhammer (One-Handed) (+5)
ok
Simon N. (GM):#Xarius ready?
yay more than 4
Simon N. (GM):The jailor is still cawing loudly to attract attention. The door finally collapses in flames
Gorlock (Tony):the gods are smiling
Thibault of Brandiar (Phil):"Eamon! I'll ready an action so that we can push the door together" OOC: and combine our rolls somehow!
Arian (Kimberly):Ok, so our readied spells go now?
Simon N. (GM):Readied action jabs w 10' reach spear
A ravenfolk warrior makes two runespear attacks, or two longbow attacks, or one ghost wings attack and one runespear attack. It can substitute one peck attack for any other attack. missed
Thibault of Brandiar (Phil):Thank god for that!
Arian (Kimberly):DC12
No damage, no movement
Constitution Save
Gorlock (Tony):FOR DESCRIPTION ONLY
Sacred Flame
Evocation Cantrip
Casting Time: 1 Action
Range: 60ft
Components: V, S, M
Flame-like radiance descends on a creature that you can see within range. The target must succeed on a Dexterity saving throw or take 1d8 radiant damage. The target gains no benefit from cover for this saving throw.
The spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8)
SPELL SAVE DC: 13
Arian (Kimberly):FOR DESCRIPTION ONLY
Infestation
Conjuration Cantrip
Casting Time: 1 action
Range: 30 feet
Target: One creature you can see within range
Components: V, S, M (A living fleaa)
Duration: Instantaneous
You cause a cloud of mites, fleas, and other parasites to appear momentarily on one creature you can see within range. The target must succeed on a Constitution saving throw, or it takes 1d6 poison damage and moves 5 feet in a random direction if it can move and its speed is at least 5 feet. Roll a d4 for the direction: 1, north; 2, south; 3, east; or 4, west. This movement doesn’t provoke opportunity attacks, and if the direction rolled is blocked, the target doesn’t move. The spell’s damage increases by 1d6 when you reach 5th level (2d6), 11th level (3016), and 17th level (4d6).
SPELL SAVE DC: 12
Jelly:FOR DESCRIPTION ONLY
Toll the Dead
Necromancy Cantrip
Casting Time: 1 action
Range: 60 feet
Target: One creature you can see within range
Components: V, S
Duration: Instantaneous
You point at one creature you can see within range, and the sound of a dolorous bell fills the air around it for a moment. The target must succeed on a Wisdom saving throw or take 1d8 necrotic damage. If the target is missing any of its hit points, it instead takes 1d12 necrotic damage.
The spell’s damage increases by one die when you reach 5th level (2d8 or 2d12), 11th level (3d8 or 3d12), and 17th level (4d8 or 4d12).
SPELL SAVE DC: 12
Gorlock (Tony):rolling 1d8
=1
Jelly:Wisdom save Simon please
Jelly:10 necrotic damage!
Simon N. (GM):The Ravenfolk's feathers char under the rain of spells...
Torgin:Torgins blood is slippery under the peckers claws Gorlock (Tony):opp attack from Thibault?
Simon N. (GM):opp att from Thibault
Thibault of Brandiar (Phil):
Flail: damage
Thibault of Brandiar
Simon N. (GM):it jabs longspear at Wisteria
miss
Simon N. (GM):The ravenfolk warrior furiously “beats” a set of phantasmal wings. Every creature within 5 feet of the ravenfolk must make a successful DC 13 Dexterity saving throw or be blinded until the start of the ravenfolk’s next turn. Simon N. (GM):DC 13 DEX saves Arian Xarius & Eamon please
Eamon (Bill):rolling 1d20 + 5
=12
Pass
Simon N. (GM):not you Jelly
Jelly:Oh sorry I didn't see the 5ft
thought it was 10
Simon N. (GM):Its wings blind Arian & Eamon
Xarius ducks :)
#Wisteria
Jelly:I'll cast Toll the Dead agan
DC 12 wisdom save
"CAAW"
Gorlock (Tony):How much do loaded dice cost on roll20?
Thibault of Brandiar (Phil):I move in his back and flail his feathers!
Eamon (Bill):"hast god forsaken me for i have lost torgin and now my sight"
i disengage
Simon N. (GM):ok inspiration Eamon
#Blind Arian
Arian (Kimberly):Arian yells "Anyone, tell me which o'clock he is!"
Arian (Kimberly):Ok, I'll attempt to hit with my staff at 11
Simon N. (GM):attacks have disad
Arian (Kimberly):it has shillelegah but will be disadvantage yep
Quarterstaff (Two-Handed) (+2)
Quarterstaff (Two-Handed) (+2)
Gorlock (Tony):mage armor
hex
Arian (Kimberly):I don't think it's doing the shillelagh thing properly
Thibault of Brandiar (Phil):nice one G!
Simon N. (GM):WIS save? for what?
Gorlock (Tony):wisdom he now has disadvantage on
Arian (Kimberly):Hey, Simon. how do I make the quarterstaff use the shillelagh that I cast earlier?
Gorlock (Tony):Helps with toll the dead
Simon N. (GM):ok, toll the dead is wis. this is one you really should pull up the stat block
as I have no idea
Gorlock (Tony):FOR DESCRIPTION ONLY
Hex
Enchantment 1
Casting Time: 1 bonus action
Components: V, S, M (petrified eye of newt)
Duration: Concentration Up to one hour
You place a curse on a creature that you can see within range. Until the spell ends, you deal an extra 1d6 necrotic damage to the target whenever you hit it with an attack. Also, choose one ability when you cast the spell. The target has disadvantage on ability checks made with the chosen ability.
If the target drops to 0 hit points before this spell ends, you can use a bonus action on a subsequent turn of yours to curse a new creature.
A Remove Curse cast on the target ends this spell early.
At Higher Levels. When you cast this spell using a spell slot of 3rd or 4th level, you can maintain your concentration on the spell for up to 8 hours. When you use a spell slot of 5th level or higher, you can maintain your concentration on the spell for up to 24 hours.
SPELL SAVE DC: 13
My new go to
Simon N. (GM):ok 1 more dmg Kimberly you use the Shillelagh spell attack
Gorlock (Tony):out of spells
stay alive
Torgin:easy for you to say Arian (Kimberly):I cast it earlier when the door was up
Shillelagh
Transmutation Cantrip
Casting Time: 1 bonus action
Range: Touch
Target: The wood of a club or quarterstaff you are holding
Components: V, S, M (Mistletoe, a shamrock leaf, and a club or quarterstaff)
Duration: 1 minute
The wood of a club or quarterstaff you are holding is imbued with nature’s power. For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon, and the weapon’s damage die becomes a d8. The weapon also becomes magical, if it isn’t already. The spell ends if you cast it again or if you let go of the weapon.
SPELL SAVE DC: 12
but that's all it did?
Simon N. (GM):Tony it's disad on ability checks not saves or attacks sorry
I tried
Simon N. (GM):Kim can you add Shillelagh to your sheet as an attack? +5 to hit d8+3 dmg w WIS 16
Arian (Kimberly):I'll try. It was under my spells before
Greeba (Jelena):Warhammer (One-Handed) (+5)
Arian (Kimberly):rolling 1d20+5
=10
Arian (Kimberly):nevermind, missed anyway
Simon N. (GM):(in future, rem you can Reckless)
#Xarius
Greeba (Jelena):(don't have it on my Char sheet?)
Gorlock (Tony):Reckless Attack
Starting at 2nd Level, you can throw aside all concern for Defense to Attack with fierce desperation. When you make your first Attack on Your Turn, you can decide to Attack recklessly. Doing so gives you advantage on melee weapon Attack Rolls using Strength during this turn, but Attack Rolls against you have advantage until your next turn.
thats my turn
Simon N. (GM):13 dmg strikes the poor crow!
Jelly:Lol not poor at all!
Simon N. (GM):"You die for that!"
Thibault of Brandiar (Phil):Wonderful strike, Xarius!
Simon N. (GM):stabs at Xarius w its Runespear
LOL
"The dice have betrayed me! Odin calls me to Valholl!"
IM ON 2hp
AAAAAAA
he missed you twice Max
Jelly:Let me send you on your way. Do you hear the bells tolling for you?
FOR DESCRIPTION ONLY
Toll the Dead
Necromancy Cantrip
Casting Time: 1 action
Range: 60 feet
Target: One creature you can see within range
Components: V, S
Duration: Instantaneous
You point at one creature you can see within range, and the sound of a dolorous bell fills the air around it for a moment. The target must succeed on a Wisdom saving throw or take 1d8 necrotic damage. If the target is missing any of its hit points, it instead takes 1d12 necrotic damage.
The spell’s damage increases by one die when you reach 5th level (2d8 or 2d12), 11th level (3d8 or 3d12), and 17th level (4d8 or 4d12).
SPELL SAVE DC: 12
Thibault of Brandiar (Phil): GRRR!
Eamon (Bill):"my God has not abandoned me my sight has been returned by no other then my god himself"
i attack him
Eamon (Bill):"may god have mercy on you becuase i won't"
Eamon (Bill):rolling 1d8 + 3
=8
Simon N. (GM):"Caaawww...." keels over
Gorlock (Tony):get the guy and run
Eamon (Bill):#faith in god restored
Greeba (Jelena):"Let's get the prisoner!
Simon N. (GM):ok I'll go out of combat, but you can hear things stirring above you in the tree
Simon N. (GM):The keys hang on the wall.
Greeba (Jelena):"Quick! I'll hold the door!
Arian (Kimberly):ack sorry
Gorlock (Tony):get the prisoner
Eamon (Bill):we must get torgin to the preistess
Arian (Kimberly):trying to figure out how to add the thingy
Thibault of Brandiar (Phil):I go and pick the keys and open his door
Greeba (Jelena):CAn I jab a javelin across the staircase door? To block it?
Simon N. (GM):This room has five alcoves, each covered by a door of
woven green branches. Each door is sealed by a locked
hasp bolted to the wall
There is no staircase door to the upstairs (to N). Looks like the east tunnel goes down
Eamon (Bill):"we must get starkfeather"
Arian (Kimberly):How about two of us grab Torgin and head out, while the others work on opening the door and getting the prisoner?
Greeba (Jelena):I;ll grab Torgin and run
Torgin:(thx :_D for trying)
Simon N. (GM):I'll klick off turns - turn 6 now
Eamon (Bill):"stark feather my deer torgin is dying"
"i mean dead"
"you must return him to us"
Thibault of Brandiar (Phil):I pick the jeys and try them one by one
keys
Gorlock (Tony):which door is the right one
Simon N. (GM):(gave you control of Torgin Jelena)
Thibault of Brandiar (Phil):I shout at the guy:"Noble man, where are you? which door?
talk if you want to be saved!
Arian (Kimberly):I will ready the cantrip frostbite if any ravenfolk come down hallway\
Torgin:half eaten bacon sarnie falls from his boot Greeba (Jelena):Starkfeather, can you perform another miracle for us? Save this brave dwarf!
Ravenfolk Wise Woman Starkfeather:"Oh dear, oh dear... did you kill Keeak already?"
Eamon (Bill):"no but we killed his elite jailor"
Greeba (Jelena):"Time is of the essence!
Ravenfolk Wise Woman Starkfeather:"Here, sir!"
Thib gets door open
Thibault of Brandiar (Phil):Sweet!
Gorlock (Tony):OOC, Matt killed twice in a week in diffferent campaigns. Keep taking the bullets
Simon N. (GM):The man is sitting in a 6' deep pit, 3' full of viscous sap
Thibault of Brandiar (Phil):"Run with me, Sir! Freedom is neear!"
Simon N. (GM):"Get me out of here!"
reaches up Arian (Kimberly):Do you need rope?
Thibault of Brandiar (Phil):I take a rope in my ag and throw it at him (I'm not stupid!"
bag
Ravenfolk Wise Woman Starkfeather:"This will take the last of my diamonds,
sigh - dwarf, come back from death!"
Eamon (Bill):"my dear torgin your back i killed the bad bird who did this evil thing to you"
2thank you starkfeather"
Ravenfolk Wise Woman Starkfeather:Torgin awakes on 1 hp
Arian (Kimberly):OOC we really owe this bird
Gorlock (Tony):ooc, here stain' alive in the background
Greeba (Jelena):OOC she alerady got 70 gp from Thib
Torgin:mother ypu saved me again
Gorlock (Tony):300gp diamond each time
Arian (Kimberly):OOC yeah but I think it takes 300 gp diamonds to cast
Simon N. (GM):"Chadwick Veter's the name...the Duke sent you?"
climbs out of the sap with a popping sound Arian (Kimberly):"Hurry, Thibault!"
Ravenfolk Wise Woman Starkfeather:"Took me years to scrape together those diamonds...
sigh"
Greeba (Jelena):OOC we owe her! "We will come back to clear this nest of evil, and pay you back, Wise Raven!
Torgin:I was murderer most fowl
Greeba (Jelena):"Run, friends!
Torgin:i really need to work on my pecks
Thibault of Brandiar (Phil):"I'll explain later, Chadwick!" Let's go!
Gorlock (Tony):The noble's image is so clear. pays to be rich
Torgin:I let the side down
Ravenfolk Wise Woman Starkfeather:GM: OK PCS still in tree please roll Athlertics or Acrobatics v DC 10
Thibault of Brandiar (Phil):Athletics(+3)
Thibault of Brandiar
Ziiip!
Oh dear
I think my robe must have caught on something?
Ravenfolk Wise Woman Starkfeather:OK with angry caws ringing in your ears you flee...
Torgin:Thank you grandmother crow and mother Eamon, Torgin owes you his life!
Gorlock (Tony):run, farther
Ravenfolk Wise Woman Starkfeather:Jelly roll init
Jelly:Oh sorry I thought you meant all of us?
flee
Gorlock (Tony):poor Jelly
Arian (Kimberly):Did the nobleman make it out?
Gorlock (Tony):Jelly vs tree
Arian (Kimberly):"Wisteria!!"
Greeba (Jelena):I thought Thib pushed her in front of him!
Gorlock (Tony):Its a big tree
Simon N. (GM):A Kenku catches Wisteria & stabs at her
Torgin:You have a limited well of stamina that you can draw on to protect yourself from harm. On your turn, you can use a bonus action to regain hit points equal to 1d10 + your fighter level. Once you use this feature, you must finish a short or long rest before you can use it again.
Arian (Kimberly):Arian, looking around frantically -- "Where is Wisteria? And the nobleman?"
Gorlock (Tony):crap run back
Thibault of Brandiar (Phil):"You guys disengage and run, I'll hold them!"
Torgin:wheres the others?
Simon N. (GM):ok what do you do Wisteria? If the others all pile in to help you it'll be a big fight
I thought you were leaving?
Eamon (Bill):"running to there deaths i think torgin"
Jelly:I was but then failed my save?
Eamon (Bill):"better not follow them"
Thibault of Brandiar (Phil):"RUN"
Torgin:clings the hem of mothers robes Jelly:I'm going to run in that case!
Eamon (Bill):"don't be afraid dear it'll all be ok"
Jelly:I don't think it gets an opp attack?
Gorlock (Tony):need the noble though
Arian (Kimberly):"Thibault! Wisteria!"
Thibault of Brandiar (Phil):Whose turn is it now?
Simon N. (GM):OK Wisteria you suffer an opp att while fleeing
Thibault of Brandiar (Phil):Didn't she disengage?
miss!
Thibault of Brandiar (Phil):Oh shit. Sorry for the bad advice.
Gorlock (Tony):Thibault run
Simon N. (GM):OK Wisteria smartly ran instead of Disengaging & escapes
Thibault decided to go back...
Simon N. (GM):He sees Ravenfolk barreling down the corridor at him
Thibault of Brandiar (Phil):Can I flee as well or is it too late?
Simon N. (GM):Is he fleeing after Wisteria or making a heroic last stand?
Thibault of Brandiar (Phil):No way!
Eamon (Bill):"dear torgin i think it advisable we bravely run away"
Thibault of Brandiar (Phil):I run like the wind in the willow!
Arian (Kimberly):I run like the wolves taught me
Simon N. (GM):ok Thibault roll Athletics, DC 10 to escape
Thibault of Brandiar (Phil):Athletics(+3)
Thibault of Brandiar
Torgin:best get a head start them mother, ive very short legs
run
Simon N. (GM):evading the Kenku, Thibault shoots out of the tree...
Gorlock (Tony):and then run som emore
Simon N. (GM):You flee into the forest, angry squawks ringing in your ears
Arian (Kimberly):vaulting over roots like a deer Simon N. (GM):Even Starkfeather puts on a good turn of speed
Thibault of Brandiar (Phil):Like Inidiana Jones when he escapes the pigmees at the end of the intro!
Torgin:they were jungle dwarves
skinnt ones
skinny
Simon N. (GM):Some time later...
Gorlock (Tony):the old lady is following to get her money
Thibault of Brandiar (Phil):"Sigh of relief"
Simon N. (GM):You seem to have evaded pursuit
Torgin:grannycrow is alreet bye me
Torgin:That was a proper henpecking! Thank you Greeba for carrying Torgin's bloody corpse and Mother for fetching magic grandmother crow, thank you all. Torgin, that's me, owes you his life!
Bows to you all Greeba (Jelena):"Let us return the nobleman to his family
Arian (Kimberly):Arian: "Might I ask how this monk is your mother? I am not wise in the ways of the world, but it does seem...impossible."
Greeba (Jelena):gently taps Torgin on top of head Thibault of Brandiar (Phil):You would have done the same for one of us, Noble Torgin!"
Simon N. (GM):Looks like you've hit the trail about 6 miles east of the midnight tree. North leads back to Cumin Manor, south to Skul Peak in the distance.
Torgin:Grins Tombstone grin Simon N. (GM):Chadwick: "Jolly good show!"
Jelly:Yes let's head back to the Inn for a well-earned rest!
Thibault of Brandiar (Phil):Chadwick, were is home for you?
Torgin:Skul Peak
gives the mountain a smoldering look I've business there.
Arian (Kimberly):OOC it was the nobleman at the inn that hired us
Greeba (Jelena):"The Inn it is, then!
Thibault of Brandiar (Phil):"Whispering to the others, maybe we can get free accomodation at Chadwick's place?"
Ravenfolk Wise Woman Starkfeather:"Alas and alack! Keeak will know it was me! And I have used 600gp of diamonds on you..."
She regards you.
Greeba (Jelena):"Come with us, Wise Raven!
Gorlock (Tony):Good call Chadwick
Torgin:tears well up and start to flow, Torgin thought he was dead but he's ending the day in the pub -thats dnd Ravenfolk Wise Woman Starkfeather:"I'll come with you, Keeak will kill me if I stayhere
"...and you owe me a LOT of diamonds, CAW"
Greeba (Jelena):"Fair enough!
Torgin:I'll make you a nest in the ground Grannycrow, we dwarves call them caves
Thibault of Brandiar (Phil):She is a material girl!
Ravenfolk Wise Woman Starkfeather:GM: You start north
Arian (Kimberly):OOC anyone with good charisma want to chat up the nobleman we rescued who probably has access to diamonds....
OOC seeing as how he was being ransomed for 1000 gp
Torgin:(Torgin had more cha when he were deed)
Thibault of Brandiar (Phil):I chat up Chadwick for some expenses!
Jelly:OOC are we stopping 9 or 9.30? (getting takeaway tonight and just need to know when to order!).
Simon N. (GM):12 miles & about 5 hours trudging brings you back to the Cumin Inn after midnight, light still shines in the windows
Gorlock (Tony):I try to talking the noble into diamonds
Arian (Kimberly):OOC Tony and Max and Phil have the good charisma, I think
Gorlock (Tony):Good sir....
Thibault of Brandiar (Phil):It;s a good time to negociate, he is not our=t of the woods yet, if you get my drift! ;-)
Thibault of Brandiar (Phil):(OOC)
Torgin:Ah the sweet country air, I can almost smell Ostlers ale
it is fine to be alive
Simon N. (GM):A guard lets you in
Gorlock (Tony):its a 15, not sure why it shows the 4
Simon N. (GM):sorry deleted your tokens, BRB
Torgin:thank you again Granny Crow, by Dumathoins hairy jewels Torgin thought he was done for.
Gorlock (Tony):Guidance was being added, now removed.
Eamon (Bill):"next time be more careful we may not always have a priest with us"
Ravenfolk Wise Woman Starkfeather:"You'll be paying me back with interest, young dwarf. You too, knight" (to Thibault)
Gorlock (Tony):OOC greedy
we used her diamonds ad put her life at risk
Thibault of Brandiar (Phil):"Fair enough! there is no price for life"
Gorlock (Tony):Good luck leveling up
Arian (Kimberly):Yeah, it's an expensive spell
Ravenfolk Wise Woman Starkfeather:you find Tyvin Hess by the fire with his companion
Torgin:Aye granny aye, by this time next year granny crow
Gorlock (Tony):music again
:)
Simon N. (GM):Tyvin is petting a strange fat little dragon that is warming itself by the fire.
Gorlock (Tony):We need to get the dude home
Greeba (Jelena):OOC we need a long rest!
Arian (Kimberly):OOC Hess is the guy who hired us
Simon N. (GM):move your tokens in if you are asking for your reward
or go to bed if you prefer :)
Jelly:Yes I'm sure there are rooms here that with suffice for the nobleman, better than that dungeon at any rate!
Torgin:Linda Variette you won't believe what happened to Torgin
waddles over to his friends covered in gore Thibault of Brandiar (Phil):"hello mary!" :-)
Simon N. (GM):Linda & Variette rush over to their dear generous friend.
Mary: "Hi Sir Thibault!"
Chadwick: "Ah, Tyvin! You old devil!" grins & embraces Hess
Greeba (Jelena):"I believe there was a reward for rescuing the Noble captive..."
Simon N. (GM):Hess winces at the resin all over his nice clothes
Hess: "So, this is a Ravenfolk?" indicates Starkfeather "How strange."
Hess: "Indeed yes, 500 gold as agreed..." produces pouch
Thibault of Brandiar (Phil):(OOC) Is Hess trying to change the subject?
Og good.
Simon N. (GM):Starkfeather steps forward. "500 will help!"
Arian (Kimberly):"Good sir, the mission was more dangerous than anticipated."
Greeba (Jelena):"In instalments, dear Starkfeathe, please!
Simon N. (GM):"With the 79 you gave me earlier Thibault, you owe me 21..."
Arian (Kimberly):OOC come on, ppl with charisma!!!
Gorlock (Tony):Good sirs,
we spent more on this than the reward is
certainly you can repay th eold lady
Simon N. (GM):Starkfeather grabs for the money. Hess holds it away from her.
Hess: "What?"
Eamon (Bill):"give her the money we are in her debt not in a metaphorical way i mean in money debt"
Gorlock (Tony):she spent 600
Simon N. (GM):Eamon persuasion
Thibault of Brandiar (Phil):"I must urge you to reconsider the reward as I was personally killed in the process as well as my friend the dwarf"
Eamon (Bill):rolling 1d20 + 2
=18
Simon N. (GM):Hess nods to Eamon. "As you will, Brother".
Thibault of Brandiar (Phil):Persuasion(+5)
Thibault of Brandiar
(oh forget it!)
Simon N. (GM):Hands Starkfeather the gold.
leveling up just got hard
Simon N. (GM):Stark: "21 more!"
Greeba (Jelena):"Now we cannot get stronger, to go back and get rid of Kreeck...
Thibault of Brandiar (Phil):"Next time, we ask for the cash upfront!"
Gorlock (Tony):let us have enough to train and we will repay you
Simon N. (GM):She goes in a corner to count her gold.
Hess: "Im
Thibault of Brandiar (Phil):(OOC) let's start a micro-loan on Kiva!
Greeba (Jelena):OOC it's education!
Simon N. (GM):"Well, in the morning I'll be taking Chadwick here back to Valls. Do come visit."
Gorlock (Tony):Any way to persuade the old lady to let us train?
Thibault of Brandiar (Phil):"That's a good idea. Thanks for the offer."
Greeba (Jelena):OOC can Starkfeather mentor Wisteria (or Arian)?
Simon N. (GM):(you may have ways to raise some cash)
Wisteria, yes
Gorlock (Tony):I can make jewellry
Simon N. (GM):Also w a mentor you may get a reduced or even free rate
Thibault of Brandiar (Phil):Can I try to persuade Starkfeather to loan us some of the cash to train and defeat the evil Krakeek?"
Jelly:OOC oh dear after I scorned her and everything lol
Arian (Kimberly):How much xp did we get? Jelly and I were just at 200 xp anyway
Greeba (Jelena):I can forge bladed weapons
Simon N. (GM):If you're going to bed I'll work ut XP
Jelly:But after what she's done with her raise dead skills, I'm now in awe!
Gorlock (Tony):how much to train?
Arian (Kimberly):I'd like to talk to Ostler. I offer him a bottle of my homebrew and ask if he would be willing to let me work for the inn or sell him my brew.
Jelly:Wisteria will be going to bed shortly after a double brandy :-)
Simon N. (GM):Ravenfolk 48 hp warrior 450/8 = 56 each plus 100 for the rescue = 156 each
Gorlock (Tony):30gp training
?
Greeba (Jelena):Most of us are at 1040xp
Arian (Kimberly):Jelly and I were at 200
Simon N. (GM):Level 1-4 training is 20gp & 10 days
Arian (Kimberly):So now we're at 356
Simon N. (GM):356 is enough for 2nd level Jelly
Jelly:Simon can we level up now or wait til next session for it to take effect?
Arian (Kimberly):I only have 10 gp though, unless I can make some money
Greeba (Jelena):Good, I can lend 20 to Thib if needed (your servants might earn something?)
Torgin:yep just a wee 10 gp too
Arian (Kimberly):Or if anyone wants to share some of the gold they got from their dead comrade Bryn...
Jelly:Oh yes I'd forgotten about that.
Arian (Kimberly):(you guys got 56 from her)
Gorlock (Tony):flush at 58
56 divided by what
Greeba (Jelena):Who needs how much then?
Thibault of Brandiar (Phil):I need 18
Gorlock (Tony):I spend my 20, got a bit left
Eamon (Bill):ill cover you torgin
Simon N. (GM):You can Long Rest & take a Tenday now to level up
Arian (Kimberly):divided by 6 I guess? If everyone but Jelly and I took some.
Simon N. (GM):You all have the XP
Eamon (Bill):"since i don't drink i save alot of money comapred tpo the rest of you"
Torgin:ive got 30 gp and 40 sp hidden in my boot i forgot about. Thank you for offering Bill
Simon N. (GM):Starkfeather will train Wisteria for half price (10gp)
Jelly:Oh fantastic, thanks Simon!
Arian (Kimberly):So I need 10
Gorlock (Tony):I can loan 30
For 60:
Greeba (Jelena):I'll cover one person, Thibault? How much does Arian need
Jelly:In that case I don't need any money, but would be nice if we could split the cash from Bryn at some point.
Simon N. (GM):Eamon can train for free w the Brothers of the Yellow Rose in Ravensburg, hang out w the Duchess etc
Greeba (Jelena):OK, so I pay for Thib, Gorlock for Arian
Torgin:584 +156 I believe
Arian (Kimberly):What does Ostler think of my proposition?
Gorlock (Tony):I have enough
Arian (Kimberly):When I pour him a dram of my honey flavoured herbal liqueur?
Gorlock (Tony):Greeba, cover the rest
Simon N. (GM):Your new XP tallies PCs Group 2 (Mondays) human 1 half-elf 3 half-orc 1 elf 2 dwarf 1. Level: 3 1st, 5 2nd
Thibault of Brandiar (Philippe) Half-Elf male, Knight of the Golden Cup. Paladin-2 XP 1040/900 AC 18 HP 20 P-PER 12 P-INV 9 P-INS 10
Eamon of the Yellow Rose (Bill) Human male Monk-2 XP 1040/900 AC 15 HP 15 P-PER 12 P-INV 10 P-INS 14
Gorlock the Warlock (Tony) Half-Elf male Celestial Warlock-2 XP 1040/900 AC 15 HP 19 P-PER 11 P-INV 11 P-INS 11
Greeba, Nar Steelsmith of Soravia (Jelena) Half-Orc female Barbarian-2 XP 1040/900 AC 15 HP 23 P-PER 10 P-INV 9 P-INS 12
Xarius Janeuss (Max) Half-Elf male Wild Sorcerer-2 XP 1040/900 AC 12 HP 14 P-PER 10 P-INV 10 P-INS 12
Simon N. (GM):Torgin of Hillsafar (Matt) Mountain (Shield) Dwarf Fighter-1>2 XP 584/300>900 AC 18 HP 13 P-PER 13 P-INV 9 P-INS 11
Wisteria of Skullspire (Jelly) Moon Elf female Grave Cleric-1 XP 356/300 AC 17 HP 10 P-PER 14 P-INV 12 P-INS 14
Arian (Kimberly) Moon Elf female Druid-1 XP 356/300 AC 14 HP 10 P-PER 14 P-INV 11 P-INS 12
Greeba (Jelena):Is there a local forge where I can ply my old trade?
Simon N. (GM):584 is after the award Matt
Simon N. (GM):there is a big forge at the Inn Greeba yes
Gorlock (Tony):Greeba, who is paying what?
Simon N. (GM):Run by Ostler's brother
@Arian roll WIS +prof (Brewer's supplies)
Gorlock (Tony):I pay my 20 plus 10 to the pool
Arian (Kimberly):will do as soon as my sheet comes back
dodgy internet
Thibault of Brandiar (Phil):Simon, do I need to do something special to take my sacred Oath?
Simon N. (GM):Wisteria can train in 5 days, Eamon 5 days +2 days travel, rest of you 10 days
Gorlock (Tony):Nice long rest ....
Greeba (Jelena):Still no barbarians in the area? :(
Simon N. (GM):Thibault can swear his sacred oath, details are up to you
Arian (Kimberly):urgh. Need to reload page, brb
Greeba (Jelena):Also, can I fit in any weaponsmithing?
Simon N. (GM):@Greeba no it takes 10 days weapon training to level up for you
Torgin:Im here for a tenday Ostler do you want me to fix the cellar up?
Simon N. (GM):Are you all able to level up?
Thibault of Brandiar (Phil):I am
Arian (Kimberly):Brewer's Supplies (2+0+2)
Simon N. (GM):Ostler: "I've barricaded the door Torgin, but wouldn't say no to some help."
Torgin:But Linda and variette are gonna need more gold
Simon N. (GM):I assume a lot of Torgin's 20gp 'training' is spent on Linda & Variette :)
Simon N. (GM):Ostler sips. "Hm... tastes ok, not really my thing."
"Bit too elfy for me."
Greeba (Jelena):looking at Bob"Funny guy!
Simon N. (GM):10 days later... you have finished training & can regather at the Inn.
Simon N. (GM):Starkfeather has been hanging out with Bob the Tavern Drake, another new arrival, occasionally casting spells or telling fortunes for the locals.
Jelly:Ready for more adventure!
Lol cute
Simon N. (GM):Barcat seems to like Arian, but gives Bob a glacial stare.
Thibault of Brandiar (Phil):No surprises
Torgin:Where too next adventurers?
Has Torgin told yee tha tales of underhall?
Greeba (Jelena):Are we strong enough to clear that nest of vagabond ravenfolk?
Gorlock (Tony):Somewhere in the Darkwood lie the Caves of the Soul Crystals. His patron celestial believes they pose a great danger and should be destroyed or nullified.
Something I heard some tim eago
Greeba (Jelena):pets Bob gently Arian (Kimberly):"I've had enough of birds, myself." Arian says quietly, so Starkfeather can't hear.
Thibault of Brandiar (Phil):You're both green after all!
Ravenfolk Wise Woman Starkfeather:"The Soul Crystals, you say?"
Torgin:yeah Torgin's up for burning that tree down to the ground
Jelly:OOC I'm tempted to clear out the Ravenfolk for Starkfeather, esp as she's been training me but up to you guys?
Arian (Kimberly):"But I will do whatever the group wishes."
Gorlock (Tony):wise woman, which do you prefer
Thibault of Brandiar (Phil):Evil must be cleaned from this land!
Ravenfolk Wise Woman Starkfeather:"The cave lies beneath the Midnight Tree! They are the source of its strange power..."
Arian (Kimberly):OOC my connection is going in and out and I'm kinda half leveled up, but I think it'll be ok
Torgin:well we know the way
Greeba (Jelena):"That we do!
Arian (Kimberly):OOC and I'm gonna go get a wee dram of port or something because I wanna pitch my laptop through a window. I'll just be 2 seconds.
Gorlock (Tony):ginormous dram
I'll grab a drink too actually. BRB
Torgin:windows through a window ironic
Gorlock (Tony):OOC likewise]
sloe gin...
yum
Arian (Kimberly):I grabbed my PHB as the compendium isn't loading. The big thing is I get wild shape now!
Gorlock (Tony):I now have find familiar, can summon an imp-like being. Invisible, flies...but takes an hour and a spell slot
Gorlock (Tony):have added misty step as well
Ravenfolk Wise Woman Starkfeather:brb wine run...
Arian (Kimberly):Jelena, how did you add wild shape to your character sheet?
Gorlock (Tony):what is it
Jelly:I can put a curse on an enemy and the next damage taken by them is vulnerable.
Greeba (Jelena):from the compendium, drag and drop onto sheet
Arian (Kimberly):It just dropped into the box on the right, the one with all the extra detail
Oh, though I see I have a count now
Greeba (Jelena):Yes, I think that was all, you have to say which animal you want to be
Arian (Kimberly):let me see if I can get it to load the druid circle this time
Greeba (Jelena):scratching Bob under the chin Are drakes useful in battle?
Torgin:my mate Ali plays a druid and i give him control of the beasts he likes to change into. He can use the tokens like a PC.
Arian (Kimberly):Hey, did you do Circle of the Moon or Land when you were a druid?
Arian (Kimberly):Yep, Simon already made me my white arctic wolf
Greeba (Jelena):*throwing chi
oops
Gorlock (Tony):The imp can cause advantage to one of the party in battle
by distracting
Can also scout
Greeba (Jelena):Throwing chicken leg bones to Bob Gorlock (Tony):devil vision, invisible, flyinh
Jelly:Do you have a token for the imp Tony?
Gorlock (Tony):not yet, it is a spell
Eamon has languages
Simon N. (GM):Bob enjoys the scratching and eats the chicken bones, crunching them up.
Arian (Kimberly):yeah, if they aren't raw bones, he's dead
Gorlock (Tony):cooked bones are evil
Greeba (Jelena):Bob is a drake
Arian (Kimberly):oh true enough, who knows about dragons
Simon N. (GM):His fiery stomach seems able to digest almost anything.
Gorlock (Tony):FOR DESCRIPTION ONLY
Find Familiar
Conjuration 1
Casting Time: 1 hour
Range: 10 feet
Target: An unoccupied space within range
Components: V, S, M (10 gp worth of charcoal, incense, and herbs that must be consumed by fire in a brass brazier)
Duration: Instantaneous
You gain the service of a familiar, a spirit that takes an animal form you choose: bat, cat, crab, frog (toad), hawk, lizard, octopus, owl, poisonous snake, fish (quipper), rat, raven, sea horse, spider, or weasel. Appearing in an unoccupied space within range, the familiar has the statistics of the chosen form, though it is a celestial, fey, or fiend (your choice) instead of a beast. Your familiar acts independently of you, but it always obeys your commands. In combat, it rolls its own initiative and acts on its own turn. A familiar can’t attack, but it can take other actions as normal. When the familiar drops to 0 hit points, it disappears, leaving behind no physical form. It reappears after you cast this spell again While your familiar is within 100 feet of you, you can communicate with it telepathically. Additionally, as an action, you can see through your familiar’s eyes and hear what it hears until the start of your next turn, gaining the benefits of any special senses that the familiar has. During this time, you are deaf and blind with regard to your own senses. As an action, you can temporarily dismiss your familiar. It disappears into a pocket dimension where it awaits your summons. Alternatively, you can dismiss it forever. As an action while it is temporarily dismissed, you can cause it to reappear in any unoccupied space within 30 feet of you. You can’t have more than one familiar at a time. If you cast this spell while you already have a familiar, you instead cause it to adopt a new form. Choose one of the forms from the above list. Your familiar transforms into the chosen creature. Finally, when you cast a spell with a range of touch, your familiar can deliver the spell as if it had cast the spell. Your familiar must be within 100 feet of you, and it must use its reaction to deliver the spell when you cast it. If the spell requires an attack roll, you use your attack modifier for the roll.
SPELL SAVE DC: 13
Simon N. (GM):Barcat gives him a wide berth.
Simon N. (GM):Gorlock summons a familiar? Imp?
Gorlock (Tony):sorry, misclicked
Simon N. (GM):do you want an imp token?
Gorlock (Tony):Have taken Pact of the Chain
yes please
Greeba (Jelena):"Little cutie"
growly baby voice, scratching Bob behind ears Arian (Kimberly):I dragged Circle of the Moon over, but it doesn't seem to have done anything?
Gorlock (Tony):need to cast ritual and costs 10GP...
Gorlock (Tony):little bugger better stay alive
Greeba (Jelena):Kimberly, Rhennya was at a higher level when we switched to Roll20, so not sure if any Circle stuff worked
Arian (Kimberly):I feed barcat a tidbit
Gorlock (Tony):I have 10 gp, should I try him out while we can rest?
Arian (Kimberly):It might also be the compendium being mean to me right now
how long does he last for?
Torgin:Kimberly did you use the charactersheet to level up? It should add it for you.
Simon N. (GM):Ostler comes over beaming. "Tavern drakes is good luck! And they eat rats - even big 'uns! The Lady must have sent him to us!"
Arian (Kimberly):I did on Roll20
Gorlock (Tony):Indefinite
Arian (Kimberly):but my connection is really spotty so stuff is kind of half loading
Greeba (Jelena):"do you want to sit on Greeba's shoulder, do you sweetie?"
Thibault of Brandiar (Phil):Simon, I have chosen Devotion as my Oath. I will make a little ceremony with my friends one of the last evenings of our tendays and declare that I swear to behave in a manner that is even more pure and good than before: helping the good and slaying the evil. Making good deeds and avoiding to harm the righteous and the poor.
Arian (Kimberly):Like Wild Shape finally added, but it added 3 times
Greeba (Jelena):To Ostler: "So, he just turned up one day?"
Gorlock (Tony):Cast find familair and rest
Take an imp
Arian (Kimberly):Ariana looks wonderingly at the little drake. "Can anyone speak draconic? Or do they speak, these little ones?"
Gorlock (Tony):I have comprehend languiages
Simon N. (GM):The drake is surprisingly hefty (about 50 lb/4 stone) on Greeba's shoulder. He sits happily surveying his domain.
Greeba (Jelena):beaming happily Gorlock (Tony):wow this little bugger is expensive
I hop eit is useful...
Jelly:I speak many languages! Wisteria beams
Draconic being one of them...
Arian (Kimberly):"I just wonder where he came from..."
Gorlock (Tony):I now have an imp
Jelly:Wisteria scratches Bob under the chin.
Give it some ale
Some of Arian's
Jelly:Actually, I have yet to taste your famed brew, Arian!
Greeba (Jelena):Bob is much heavier than 18 lbs!
Arian (Kimberly):"A bit of my homebrew?"
Simon N. (GM):Ostler pours Bob out a bowl of ale, which he slurps down happily.
Arian (Kimberly):Arian pulls out a small bottle, a sprig of rosemary tied around the neck.
Simon N. (GM):Bob is a bit porky yes.
Jelly:Yes, please! Let's see how my elven palette finds it.
Gorlock (Tony):lots of ale
Arian (Kimberly):She asks a passing barmaid for a few small cups.
Simon N. (GM):"I'm not obese, I'm a great wyrm!"
Torgin:Bob's put on lockdown weight it happens dont be mean
Simon N. (GM):Mary brings more beer.
Arian (Kimberly):Once she gets the glasses, she pours a wee round for everyone who wants to try it.
Arian (Kimberly):It's a blend of 27 herbs on a base of honey
Greeba (Jelena):Keeps petting Bob "If only you could talk, big boy! You must hear a lot of gossip in this tavern"
Gorlock (Tony):The imp goes flying around invisible, listening for roumors
Thibault of Brandiar (Phil):Ohhh! Can I have some Arian, please! Souds delicious!
Arian (Kimberly):"Certainly, Thibault!"
Drake, Alehouse:Mary gets Arian her glasses. "There y'are Mistress"
Arian (Kimberly):"Thank you, Mary. Would you like a bit as well?"
Jelly:Hmmm, I wonder if we'll all regret this in the morning?
Thibault of Brandiar (Phil):Draw a chair for Mary
Drake, Alehouse:OK Imp is deployed...
Arian (Kimberly):Arian pours just wee drams, as she knows how potent it is.
Greeba (Jelena):slurps ale, not really into grass and stuff Arian (Kimberly):Brewer's Supplies (2+0+2)
haha
Thibault of Brandiar (Phil):Oh no!
Arian (Kimberly):this batch was weak, never mind
Thibault of Brandiar (Phil):Better here than in combat I guess.
The imortant question: does it tastes good?
Gorlock (Tony):I just need a short rest before we go anywhere
Warlocks
Thibault of Brandiar (Phil):Are you tired messire Gorlock?
Arian (Kimberly):It'll taste of honey and a mix of things :-) But you get no buzz at all
Thibault of Brandiar (Phil):Nice! Thanks!
Gorlock (Tony):My abilities are like my sister's bladder
Greeba (Jelena):"Go? Shall we? To the tree?
Simon N. (GM):you can short rest at will in the pub
Arian (Kimberly):OOC for heaven's sake, with proficiency and my highest stat & I roll a 1
Eamon (Bill):i now have the abilitey to do the slash
Jelly:Delicious, thank you Arian!
Torgin:Torgin stands up, not that you notice much of a difference and bows Torgin owes you his life friends and Torgin pays his debts. torgin will help you against the bad crows and one day torgin will fill your pockets with good honest dwarven gold looted from hopes dangerous ruins nearby.
Simon N. (GM):Gorlock's Imp comes across a party of adventurers in the Inn talking about their quest to Hornhold Crypt.
Arian (Kimberly):"It is not my best bottle, but I'll save that one for another time when we have something to celebrate."
Simon N. (GM):"Andrea, are you sure it's there? I think we've searched everywhere!"
Gorlock (Tony):shall we go chat them up, high cahr and all
Torgin:Torgins been at the ale terrible typos Simon N. (GM):"There must be a hidden crypt, Debbie. I just know it..."
Arian (Kimberly):OOC perhaps just listen in a bit first
Gorlock (Tony):hmm, keep listening
Arian (Kimberly):OOC Debbie?? And Andrea??
Simon N. (GM):Barbarian: "It will likely be guarded when we find it!"
Torgin:Whas they sayin Gorlock?
Arian (Kimberly):OOC They sound like they're in the wrong land.
Simon N. (GM):Andrea: "That's what your axe is for, Braltak!"
Gorlock (Tony):Something about a crypt
sounds heated
Thibault of Brandiar (Phil):I like Crypts! ;-)
Greeba (Jelena):OOC are we not going to the tree, to clear it and get the crystals from underneath it?
Simon N. (GM):Nun: "And if there's undead, the power of St Cecilia will smite them!"
Gorlock (Tony):write down rumours
Thibault of Brandiar (Phil):But I also like to finish what we start... it seems... meater!
Gorlock (Tony):to the tree
Thibault of Brandiar (Phil):neater!
Torgin:Whas they sayin Gorlock?
Jelly:Undead? Wisteria pricks up her ears........
Simon N. (GM):GM: Are you heading for the tree now?
Gorlock (Tony)::Nun: "And if there's undead, the power of St Cecilia will smite them!"
yes, to the tree
Thibault of Brandiar (Phil):To tha treeeee!
Gorlock (Tony):come back and ask about the crypt
Greeba (Jelena):shares another chicken leg with Bob Arian (Kimberly):While we're waiting, I keep petting barcat and giving him under chin scratches and whisper to him of moonlight and midnight wanders.
plump, juicy
Ravenfolk Wise Woman Starkfeather:"See if you can find some diamonds! I'll pay you CAAW"
Greeba (Jelena):"Are there diamonds under the Midnight tree, Wise RAven?
Gorlock (Tony):I love this imp. Expensive...
but
Simon N. (GM):PC playing up - new one tomorrow!
Turn it off, and leave it there
Greeba (Jelena):Or at the foot of the Midnight tree?
Ravenfolk Wise Woman Starkfeather:"There are strange crystals..."
Greeba (Jelena):"Valuable crystals?"
Gorlock (Tony):strange how
Ravenfolk Wise Woman Starkfeather:"Soul crystals!"
Gorlock (Tony):what do they do?
Ravenfolk Wise Woman Starkfeather:"They absorb the souls of the dead! Strange, elf magic from long ago!"
spooky
Greeba (Jelena):"Arian, Wisteria, do you know anything about this magic?
Torgin:and yee want these crystals eh granny Crow?
Ravenfolk Wise Woman Starkfeather:"You should be careful - Keeak will be much more alert now! The giant ravens will be patrolling..."
Gorlock (Tony):Let's check them out
Jelly:Hmmmm, this sounds familiar.......
Ravenfolk Wise Woman Starkfeather:"Want them? No."
Jelly:Simon can I make a Religion check?
Ravenfolk Wise Woman Starkfeather:ok
Eamon (Bill):"good thing i just got a longbow"
Arian (Kimberly):Can I try history?
Simon N. (GM):what do you want to know Wisteria?
Gorlock (Tony):I'm dumb as a post, no checks here
I know absolutely nothing.
Gorlock (Tony):I could have done better
methinks
Arian (Kimberly):I go back to petting barcat
Jelly:I'd like to know what purpose these soul crystals might have had in the past? Would they have been used for wrong doing or perverting Myrkul's hand?
Arian (Kimberly):and think about my life choices
Jelly:Because surely all souls belong to Myrkul?
Gorlock (Tony):We must check these out my...um. master..um...demands it....
Jelly:Trapping them seems rather sinister?
Torgin:What do you want Torgin to do about the crystals granny Crow?
Gorlock (Tony):I love granny crow
Simon N. (GM):@Wisteria: A millenia ago, an elven village was overrun by a cadre of evil
spirits. The spirits would possess citizens, and drive them to
commit suicide. The elves had no defense against these
Simon N. (GM):attacks. It seemed as though all hope was lost when a strange
humanoid creature made of crystal appeared to them.
Her name was Kurisha, and she was the last surviving being of
Simon N. (GM):her strange race. She was first regarded with fear until she
proposed a solution to their evil spirit problem. Deep within a
nearby cave, she knew of a natural formation of crystals that
Simon N. (GM):had the power to trap spirits. She suggested they lure the evil
spirits into the cave with the false promise of a child sacrifice.
Grasping at any solution offered, the elves went along with
Simon N. (GM):it – and her plan worked; in a blinding swirl of prismatic light,
the entire ethereal army was trapped. Only if a crystal was
broken could an evil spirit escape.
Arian (Kimberly):They sound like something best left alone?
Simon N. (GM):At least that's what they told Wisteria back at the seminary.
Gorlock (Tony):maybe for a little later...
Torgin:we could bury them, torgins good at burying. then burn down the tree
Jelly:Yes, best left alone. We do not want to release that horror on the world again.
Gorlock (Tony):just don't break one
crypt
Thibault of Brandiar (Phil):Maybe it;s worth taking them just to store them in a safer place?
Eamon (Bill):"burning down the tree would cause irreparable ecological damage i dis-advise it"
Simon N. (GM):The other adventurers are discussing the dungeon of Underhall. A Fighter called Valos wants to go there instead since 'Hornhold Crypt is boring!'
Gorlock (Tony):cleanse, not burn
Thibault of Brandiar (Phil):"I also oppose burning the tree. It's not the fault of the tree if some evil creatures have taken it"
Arian (Kimberly):WE ARE NOT BURNING DOWN ANY TREES
Torgin:whas they sayin Gorlock?
Gorlock (Tony):we could go for boring
Greeba (Jelena):Hm, Greeba has heard of the treasures in the dungeons of Underhall!
Simon N. (GM):Starkfeather: "Do not burn the tree!"
wags finger Gorlock (Tony):The other adventurers are discussing the dungeon of Underhall. A Fighter called Valos wants to go there instead since 'Hornhold Crypt is boring!'
Torgin:Boring aye, seems less dangerous
until we are a bit stronger
Jelly:OOC we do need some more cash, so perhaps head to Underhall after the tree?
Torgin:no tree burning okay okay it was just an idea
Greeba (Jelena):OOC or before the tree?
Gorlock (Tony):crypt then tree?
Thibault of Brandiar (Phil):Ho can a crypt be boring? The youth today are so disenchanted!
Arian (Kimberly):Arian stares hard at the dwarf, a silver glint in her eyes. Gorlock (Tony):video games
Jelly:OOC I'm happy with either first.
Eamon (Bill):"tree first we can't start something then abandon it"
Torgin:the hornhold and skul peak are south of the midnight tree
Thibault of Brandiar (Phil):I agree with Eamon!
Simon N. (GM):A Thief called Timo is talking now: "I'm not sure we ca handle dwarven tomb guardians...and anyway, none of us can use the Hammer, right?"
Gorlock (Tony):to the $%%^£ing tree
Torgin:tree first repay granny crow
Greeba (Jelena):"So, to the tree?
Thibault of Brandiar (Phil):Off we go! (chanting)
Arian (Kimberly):"I am pledged to protect Thibault, so whither he wishes to go, I shall go."
Thibault of Brandiar (Phil):Let's go, sister Arian!
Arian (Kimberly):OOC hammer! sounds like a Greeba thing!
Gorlock (Tony):to the £$%%^&ing tree
Greeba (Jelena):OOC Are we all hearing this, or just Gorlock?
Simon N. (GM):Gorlock's Imp
Gorlock (Tony):I'm passing on
as best I CAN
Simon N. (GM):if you are going to tree, please move your tokens to the road SW of the Inn
Greeba (Jelena):eyes glinting at mention of Hammer Torgin:Bye Linda, Bye Variette
stands on tipytoes for a big long cuddly hug with each of his friends Simon N. (GM):"Bye Torgin! Hurry back!"
Max:OOC ah yes pounddollarpercentagesignpercentagesignupandsign tree
Arian (Kimberly):Erm...I canna move my token
Simon N. (GM):(good work Torgin, v quick) :)
Greeba (Jelena):(after petting Bob once again)
Torgin:token bottom left above the spa
Simon N. (GM):Bob nuzzles Greeba happily
Arian (Kimberly):Dunno if it's my connection or what, but I can't grab it
Simon N. (GM):(assemble on Torgin pls)
Torgin:Anyone know any crude dwarven marching songs?
Simon N. (GM):You head out...
Same route as before?
Greeba (Jelena):Not sure that Torgin wants Greeba to stand on him...
Simon N. (GM):Standard speed? No stealth but no disad on Perception
Torgin:Torgins back is sore from wearing chaimanil Greeba
Greeba (Jelena):No stealth for me anyway
Arian (Kimberly):Sounds good. I will, as always, grab anything herbal that looks interesting as we go by, so long as it doesn't slow me down
Gorlock (Tony):we can use the imp ahead, invisible
Simon N. (GM):Who is leading you? They roll Survival to avoid Kenku scouts
Arian (Kimberly):I have survival
Gorlock (Tony):use the imp
Jelly:Thanks for moving my token! I'm back (food delivery).
Greeba (Jelena):But Arian is to squishy to lead?
Thibault of Brandiar (Phil):
Survival: check
Thibault of Brandiar
Simon N. (GM):You can't follow an invisible imp
Gorlock (Tony):imp is invisible and devil sight
Simon N. (GM):OK DC 8 for the Kenku
Arian (Kimberly):I am absolutely rubbish
Torgin:Follow me. ITorgin was in the army
Greeba (Jelena):we're not surviving very well, are we
warlocks
ok the Kenku were all at dinner as you pass by...
Gorlock (Tony):can the imp scout?
Arian (Kimberly):Good thing. Hope they choke on their worms.
Simon N. (GM):& you reach the Midnight Tree safely after a long day's hike
Simon N. (GM):it can scout
bring the token w you :)
Gorlock (Tony):let's use the invisble flying eyes
Torgin:whats imy's name gorlock?
Gorlock (Tony):where is the token?
got it.
Limpy the impy
Arian (Kimberly):Figures, Gorlock the Warlock
Torgin:What does impy like for treats
torgin grins wickedly Gorlock (Tony):patterns are my thing
Arian (Kimberly):math major
Torgin:eh?
looks totally confused Greeba (Jelena):Oh, did Starkfeather come with us?
Gorlock (Tony):let the imp go well ahead
Jelly:Yes, she wants to see justice done!
Arian (Kimberly):Arian lays her hand upon the tree and utters a silent prayer to the Forest Father, hoping he hears it this time.
Simon N. (GM):After 22 miles - a good day's hike you reach the tree. The door is shut
so move tokens back outside pls
Eamon (Bill):starkfeather did not come with us
Gorlock (Tony):how to quietly open door
fireball
I've lost the imp
Simon N. (GM):GM: Check the pic of tree to right for scouting plans
Gorlock (Tony):under phil?
Jelly:Giant Ravens' Eyrie does not look fun!
Greeba (Jelena):Can we see anyone in the Eyrie?
Gorlock (Tony):Can the imp fly up to find another way in?
Simon N. (GM):You see a giant raven take off with a kenku rider
Jelly:Can you make him invisible again Tony?
yes
Simon N. (GM):There is a ton of giant bird poo under the eyrie.
Gorlock (Tony):stay invisible
Torgin:Right ladies and gentlemen we should get organised Armoured troops front artillery back lobbing damage over the top
Greeba (Jelena):OOC guano for the druid?
Jelly:OOC yes can you use that Kim for ingredients?
Arian (Kimberly):I"ll leave any gathering for the end, I think.
Torgin:Limpy the Impy scouting aye
Gorlock (Tony):Limpy, any way in?
Arian (Kimberly):Arian feels squishy and doesn't want to stick her head out.
Simon N. (GM):The secret door is sealed tight & the burr no longer works.
Simon N. (GM):It could potentially be broken down but would take time
Torgin:Torgin greeba and thibault at the front
Gorlock (Tony):attack the door?
Greeba (Jelena):Can we climb the tree?
Gorlock (Tony):imp finds no ther way in?
Jelly:How about the imp flies in at the top of the tree and lets us in from the inside?
Simon N. (GM):maybe - lots of DC 15 Athletics checks, 10 or less you fall :)
break the door
Greeba (Jelena):so maybe not climb
Simon N. (GM):tell me where you send the imp Tony & I can play through it. NB invis =/= undetectable, still has to roll Stealth
Am stopping now so suggest you work on a plan for next time :)
Gorlock (Tony):checking around second floor
Greeba (Jelena):Anyone has a lockpick?
Jelly:Yeah, we'll need to be careful. This isn't as easy as it first seemed, I think!
Arian (Kimberly):No, I am a wandering druid...the last few days have shown me more doors than I had seen in many moons.
Greeba (Jelena):Open doors spell?
Simon N. (GM):No way in on 2nd floor, the 3rd level ceremonial platform is the first ingress
Gorlock (Tony):big hammer
Greeba (Jelena):I can always try to smash
Max:i can try to burn it down
idk
Gorlock (Tony):should he go in 3rd level an dtry to wind his way thorugh
Torgin:we could knock and ask them if they have permits for those platforms up there?
Gorlock (Tony):planning permission and all
Jelly:Yes I think so Tony, what about everyone else?
Thibault of Brandiar (Phil):LOL Torgin!
Gorlock (Tony):OK simon. next time
Torgin:Tomys idea is the good one
Gorlock (Tony):Thanks for the great battle, and not killing to hard...
Simon N. (GM):there's only about 15' of vertical tree to reach the ceremonial platform, w a grappling hook & rope quite easy
Jelly:That was a really great game, just what I needed thank you :-)
Greeba (Jelena):That sounds interesting, athl check?
Gorlock (Tony):next tim egrppale we go. or let the imp open from the inside.
Simon N. (GM):DC 15 athletics check to climb 15' yup
Greeba (Jelena):Thanks Simon, and everyone! Fun game!
Jelly:Got to go everyone but see you next time xx thanks again Simon!
Arian (Kimberly):Hugs, Jelly!
Torgin:ive got rope. limpy could fly up and tie 15; up and we go in throughthe ceremony platform?
Thibault of Brandiar (Phil):Thanks a lot for the game Simon! Enjouy your new PC! :-)
Thanks everyone! It was great fun!
Arian (Kimberly):Thanks all & bye!
Gorlock (Tony):nice idea Torgin
Torgin:Lovely game thank you and good night!
Eamon (Bill):bye everyone have a good one
Torgin:g'night and cheers
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