Barrowmaze PC Group
Mirabelle Cumin (Jelly) Human female Wizard-3
Manu (Matt), Half-Orc male Barbarian-2
Ulric Iceshadow (Rich) Human male Fighter-1 XP 165/300 AC 19 HP 12 P-PER 11 P-INV 10 P-INS 11
Herald Estrange (Jack), Tiefling male Warlock-1
Kaalih (Silvia), Tiefling female Sorcerer-1
|Brazen Strumpet - Upper|
|Brazen Strumpet - Lower|
Personalities of Helix
Mazzahs the Magnificent is a strange mage who makes his home in Helix. Mazzahs gives a poor first impression. His left eye is slightly larger than the right, giving him a bug-eyed appearance. His wizard cap is bent and his robes are decorated with small charms and knick-knacks that jingle together as he walks.
Bollo, Owner and Barkeep of The Brazen Strumpet, was a stout warrior in his youth. The barrelchested Bollo retired from adventuring to open The Brazen Strumpet after he took an arrow to the knee. Bollo is known as an honest and fair-dealing man. He has a loud and ready laugh. He feeds Alaster the village idiot for free, prays to Herne, and supports the local shrine. He normally wears a worn leather apron and his old warha mmer and shield hang behind the bar. It's said that Bollo has heard every Barrowmaze story and is a wealth of information on the dungeon.
Taycee the Barmaid seems the archetype of the feminine, buxom, red-headed barmaid. She is pretty but sarcastic with a droll sense of humor. She has worked for Bollo for years and has heard most of the rumors regarding Barrowmaze.
Urgritte the Barmaid is strong and tall, and yet possesses a feminine build. She has long, pleated, golden blonde hair. Urgritte appears of Narish stock and has a strong Nar accent. She has worked at The Brazen Strumpet for a few months.
Merda the Barmaid is beautiful but shorter and with a more slender build than the other barmaids due to her half-elven heritage. She is short-tempered and is always late serving tables. She seemingly cares little for most folk.
Karg Barrelgut the Blacksmith serves as the blacksmith, weaponsmith, and armorer for the village of Helix. Karg possesses a dark sense of humor and is quick to develop humorous nick-names for his patrons. Karg is well known within Helix. Karg speaks broken common and prefers to conduct business in Dwarven, if possible. He has a young dwarf, Gern, who serves as his apprentice.
Brother Othar of St. Sollars is well-groomed and makes an excellent first impression. He seems devoted to establishing St. Sollars as the primary deity in Helix and the surrounding area.
Cella the Devotee; rescued as an orphan and raised by Othar, Cella is a devout follower of St. Sollars. She has short black hair and piercing pale blue eyes. She is quiet and reserved.
Gamdar the Acolyte recently joined the faith of St. Sollars in Helix. His mixed blood gives him a strange appearance. He has two small tusks that jut from either side of his mouth and this makes his speech difficult to understand.
Krothos Ironguard is the epitome of impetuous youth. Unlike his late father Sir Kell he looks down on the villagers of Helix and treats the people with disinterest. He is brash, a braggart, and has accomplished little in his life. Krothos is always accompanied by two burly bodyguards (Baddock and Kantin). They typically wear chainmail (with the tabards of House Ironguard) and carry longswords. Krothos has delved into Barrowmaze once. He brags often about the experience. Krothos can often be found in The Foul Pheasant gambling and whoring. In his effort to exert more power and influence Krothos hired a new advisor, Ollis Blackfell.
Valeron the Elf stays in the village and plies his trade as a bowyer and fletcher. Valeron is a handsome and lithe Elf. He has sharp features and long jet black hair. He greets most non-elves with an aloof disapproving gaze, but regardless of his first impression no one can question the quality of his work. Valeron is the finest bowyer and fletcher in the region.
Guildmaster Osen, a retired former adventurer with grey receding hair, came to Helix last summer when he heard of the discovery of a great field of Barrow Mounds in the Barrowmoor. Although his adventuring days are now behind him, Osen created a mercenary guild to represent and organize local labour. The recent rumours of gold and treasure in Barrowmaze ensure Osen has a steady stream of desperate (and greedy) ne’er-do-wells hoping to make a quick gold piece.
Billworth Turgen owns Turgen’s Trade Goods in Helix and also serves as the local agent for the larger Silver Standard Merchant Caravan Company. He is very friendly with a bald head and a short round body. His appearance belies his nature as a shrewd businessman.
Alaster the Village Idiot is a terrible sight to behold. He wears old dirty clothes and smells like ale, vomit, and feces. His hair is a tangled mess matted with mud.
Madam Pernicious “Perni” Ticklebottom is a halfling who once tried her hand at adventuring but decided she was better suited to a life of comfort. She appears cherub-faced and is always overdone with makeup. Perni is excellent at reading people and can play shy or aggressive, as the situation or client demands. She established The Foul Pheasant tavern and gambling house largely due to the influx of mercenaries in Spring 1359 DR.
Harnold Huwen Reginald (or H.H.R) Huffnpuff plies his trade as a jeweler and money lender in the village of Helix. He has a head of curly brown hair and a broad smile that seems to extend almost from ear to ear. He always introduces himself to new clients in grand fashion saying, “H.H.R Huffnpuff, jeweler, money lender, and purveyor of ancient antiquities. How may I be of service?” Huffnpuff comes from a long line of jewelers. He has a keen eye for appraisal and a shrewd mind for business. He will happily exchange treasures for gold pieces.
Hendon the Miller is emblematic of the tough, hardy villagers that make Helix their home. Prior to raising a family, Hendon served as a Ranger in protection of the village. He is viewed as a local hero of sorts, and villagers still tell stories of his bravery in defending the village against a host of Bullywugs that attacked Helix decades ago. Hendon is a proud and capable man. His sons Tamson and Yusef want to learn to walk the moors like their father.